#ifndef __GlobalSetting_H__
#define __GlobalSetting_H__
#include "cocos2d.h"
#include "Goods.h"
#include "Equip.h"

class GlobalSetting {
public:
	static bool musicFlag ;
	static int audio_bg_id;
	static float effect_volume ;
	static float music_volume ;

	static bool isInGame;
	static int hero_life;
	static bool hero_curBlood;
	static bool gate;
	static bool cur_floor;
	static cocos2d::Vector<Goods*> all_goods;
	static cocos2d::Vector<Equip*> all_equip;

};

#endif // !__GlobalSetting_H__


